Make any clip smooth, or slow.
Drop a clip, pick the smoothness, download the result. Or call the API and ship it inside your own app. No install, pay only for what you render.
One tool, every kind of footage.
- AI video
- Creators
- Agencies
- Gaming & anime
- Slow motion
- Old footage
“Both Google Veo 3.1 and the unified Gemini Omni engine generate video at a native 24 FPS. If your application requires 60 FPS, you must use your own post-processing step.”
Make AI footage feel real.
Veo, Sora, Kling and Runway all export at 24fps. Smooth them to 60 so the motion stops giving the model away.
Where ReframeFX fits.
Pick the lane that matches your workflow.
Turn any clip into smooth 60fps or cinematic 240fps slo-mo in minutes, with no desktop app or code, priced transparently by the second.
| Decision | ReframeFX Browser studio + product API | Direct API WaveSpeed, HitPaw, fal.ai | Premium Topaz, Adobe, DaVinci | Local Flowframes, SVP |
|---|---|---|---|---|
| Effective price | $0.005 to $0.008/sec transparent, by processed second | $0.008 to $0.03/sec WaveSpeed floor; HitPaw higher | $25/mo+ license or subscription | $0 plus your GPU + setup time |
| FPS targets & slo-mo | 60 / 120 / 240 pick any target; true 2× / 4× slo-mo | Mostly 2× WaveSpeed fixed 2×; raw endpoints DIY N× | Any target | Any target |
| Scene change detection | Automatic learned cut detection, zero config | Basic SSIM threshold | Per-clip edit shot by shot | Opt-in manually tune sensitivity |
| API access | Same balance simple REST, one balance for studio + API | Yes separate per-product billing | Premium tier | No |
| Skill needed | None drop a clip, pick smoothness | Coding integrate the REST API | Editor skills NLE timeline or app presets | Tinkering GPU config + model files |
| No install | Browser | Browser API-first, not a browser studio | Desktop | Desktop |
| Cost shown before render | Always estimator + API endpoint | Per-second no upfront calc UI | Sub-billed | n/a |
| Setup time | < 1 min sign in, drop a clip | ~5 min create API keys, learn shape | 15+ min install + license + first export | 30+ min GPU drivers + model downloads |
Frame interpolation as a simple REST API.
Use the same credits as the studio to upload clips, estimate cost, start renders, and check when outputs are ready.
Check out the docscurl -s -X POST "https://reframefx-production.up.railway.app/jobs" \
-H "Authorization: Bearer <your_api_key>" \
-H "Content-Type: application/json" \
-d '{"r2_key":"<key>","project_id":"<project_id>","target_fps":60}'One xeconds balance.
Transparent and usage-based. No mystery tokens, no surprise math. The exact cost shows before you start, and what you approve is what you pay.
1 xecond = 1 second of 60fps interpolation. That’s the whole unit. You’re billed by the seconds you render.
Trial credit
120 xeconds on signup
Watermarked output. Spend it on smooth, slo-mo, or ultra. No anonymous processing.
- Watermarked exports
- ~2 min at 60fps smooth
- Smooth, slo-mo & ultra
- Files kept 7 days
Starter
600 xeconds · $0.0083/xecond
For first paid exports and short creator clips.
- ~10 min at 60fps smooth
- ~2.5 min of 4× ultra
- Watermark-free exports
- Files kept 180 days
Power
Most popular4,000 xeconds · $0.0063/xecond
Save 25% vs StarterMost popular. Best balance of volume and price.
- ~67 min at 60fps smooth
- ~17 min of 4× ultra
- Watermark-free exports
- Files kept 180 days
Pro
10,000 xeconds · $0.0050/xecond
Save 40% vs StarterFor agencies, batch jobs, and API-heavy workflows.
- ~2.8 hr at 60fps smooth
- ~42 min of 4× ultra
- Watermark-free exports
- Files kept 180 days