PRICING
One unit. Three honest bands.
One xecond is one second of up-to-60fps interpolation. The exact charge appears before every render.
Estimate your clipUP TO 60 FPS
1 xecond per whole input second
61–120 FPS
2 xeconds per whole input second
121–240 FPS
4 xeconds per whole input second
Checking prices for your region…
Trial credit
120 xeconds on signup
Free
Watermarked output. Spend it on smooth, slo-mo, or ultra. No anonymous processing.
- Watermarked exports
- ~2 min at 60fps smooth
- Smooth, slo-mo & ultra
- Files kept 7 days
Starter
600 xeconds · $0.0083/xecond
$5
For first paid exports and short creator clips.
- ~10 min at 60fps smooth
- ~2.5 min of 4× ultra
- Watermark-free exports
- Files kept 180 days
Power
Most popular4,000 xeconds · $0.0063/xecond
Save 25% vs Starter$25
Most popular. Best balance of volume and price.
- ~67 min at 60fps smooth
- ~17 min of 4× ultra
- Watermark-free exports
- Files kept 180 days
Pro
10,000 xeconds · $0.0050/xecond
Save 40% vs Starter$50
For agencies, batch jobs, and API-heavy workflows.
- ~2.8 hr at 60fps smooth
- ~42 min of 4× ultra
- Watermark-free exports
- Files kept 180 days
Why choose ReframeFX?
Use a full editor when you need a timeline. Run locally when you want to manage the GPU. ReframeFX is the focused browser lane: upload, choose a target, know the charge, and render.
| Decision | ReframeFX Browser studio + API | Cloud API WaveSpeed endpoints | Editing suite Topaz, Adobe, DaVinci | Local tool Flowframes, SVP |
|---|---|---|---|---|
| Payment model | One-time packs $0.005 to $0.0083 per 1× input second | Pay per use WaveSpeed lists $0.008 to $0.01 per input second | License or plan free tiers, subscriptions, or a one-time license | Free or licensed you provide the compatible hardware |
| Target control | 60 / 120 / 240fps smooth and 2× / 4× slow motion presets | Model-dependent fixed 2× or configurable interpolation steps | Timeline control more control inside a full editor | Custom targets configured in the desktop tool |
| Browser studio | Focused workflow upload, estimate, render, download | Playground built primarily around endpoints | Desktop app | Desktop app |
| API access | Same balance simple REST, one balance for studio + API | Primary workflow | Varies automation differs by product and tier | No hosted API |
| Typical workflow | Upload + choose the estimate appears before render | Call an endpoint or use a model playground | Edit + export best when you also need a timeline | Install + configure runs on your own machine |
| Local GPU needed | No | No | Depends desktop and cloud-render options vary | Yes compatible GPU and drivers |
| Cost shown before render | Exact xeconds Studio, estimator, and API estimate | Model estimate provider pricing or live estimate | Plan or credits | No usage fee hardware and time are yours |
Checked 30 Aug 2026. Prices and product terms can change.WaveSpeed FPS IncreaserWaveSpeed RIFETopaz Video plansAdobe Premiere plansDaVinci ResolveFlowframes